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Alex Hormozi2025Book three of the $100M series

$100MMoney Models

How To Make Money

Most businesses sell one thing and stop. Plan the offers that come after the first sale, and the first customer pays for the next one.

  • 4kinds of offer: attraction, upsell, downsell, continuity
  • 3stages: get cash, get more cash, get the most cash
  • 30days to earn back what a customer cost you
  • 3rdbook in the $100M series, after Offers and Leads
Build your money model

ONE CUSTOMERfirst 30 days


  1. Cost to get them−
  2. Attraction offerStage I · get cash+
  3. UpsellStage II · get more+
  4. Downsell, if they said noStage II · get more+
  5. Continuity, month oneStage III · get the most+

Paid back by day 30?YES

The goal of a money model, as HourLife reads it

The core idea

The order you sell in matters more than the price.

Alex Hormozi wrote this as the third book in the $100M series from his company Acquisition.com, after $100M Offers and $100M Leads. It argues that a business lives or dies on the order of the offers it makes, not on one product at one price. He calls that order a money model, and sets it a clear test: in the first 30 days, a new customer should bring in more gross profit than it cost to get them, so each customer pays for the next. He sorts every offer into four kinds: attraction offers that turn strangers into buyers, upsells and downsells that raise or rescue the first sale, and continuity offers that keep payments coming. Each kind comes with named plays, such as Win Your Money Back, the Menu Upsell and the Waived Fee, shown through examples from businesses he has run or backed.

$100M Offers is about making one offer worth buying, and $100M Leads about getting enough people to see it. This book asks what happens next. A customer who buys once is the cheapest person to sell to again, so the offers after the first sale decide whether advertising is a cost or an engine.

The aim is not to squeeze each buyer. It is to make enough, quickly enough, that paying for the next customer never depends on money you do not have yet.

The 30-day test

Gross profit from one new customer, first 30 days≥What it cost to get them

Pass it, and each customer funds the next. Miss it, and growth waits on your bank balance. The builder below runs the test on your own numbers.

  1. Stage I

    Get cash

    Make a first sale cheap and easy, so a stranger becomes a customer.

    Attraction offers

  2. Stage II

    Get more cash

    Sell more to people who said yes, and rescue the ones who said no.

    Upsells and downsells

  3. Stage III

    Get the most cash

    Turn one sale into a payment that comes every month.

    Continuity offers

Interactive · the money model builder

Does your first month pay for your next customer?

Enter what one customer costs to get, then the price and take rate of each offer you make. The tape works out how much of that cost a new customer pays back in 30 days, and which single change would close the gap. Leave any stage you don't have blank.

The cost line

$
$

Cost to get: ads, commissions and outreach for a month, divided by new customers that month. Cost to serve: what delivering to one customer costs you in their first 30 days that isn't already in the margins below.

Stage IAttraction offer

Every new customer takes this one: it is how they became a customer.

$
%

Stage IIUpsell offer

Take rate: the share of all new customers who also buy this.

$
%
%

Stage IIDownsell offer

Offered only to those who said no to the upsell. Take rate: the share of them who say yes.

$
%
%

Stage IIIContinuity offer

Take rate: the share of all new customers who join. Count the charges that land inside their first 30 days.

$
%
%

A blank margin counts the full price as profit. Leave a stage's price blank if you don't make that offer yet.

Your 30-day tapeper new customer

– of what a customer costs, back in 30 days

Start with what one customer costs you to get.



    HourLife's calculator, built on the book's 30-day test. It only does arithmetic on the numbers you enter: no benchmarks, and not financial advice. Your figures stay in this browser.

    Concept anatomy

    From in the red to paid back, one offer at a time.

    Every customer starts as a cost. Each kind of offer moves the balance up a step, and continuity keeps it climbing after the first month.

    A waterfall chart. Cash per customer starts below zero after paying to acquire them, then the attraction offer, upsell, downsell and first continuity payment each lift it, crossing zero by day 30. Later monthly payments keep it rising. 0 DAY 30 Cost to get one customer Attraction Stage I Upsell Stage II Downsell Stage II Continuity month 1 Months 2+ while they stay in the red paid back
    HourLife's drawing of the idea. The bar heights show the shape only; they are not figures from the book.
    1. Stage I · Get cash

      Attraction

      Turns a stranger into a buyer. It can run thin, because what follows does the earning.

      Win Your Money Back
      Buyers earn the price back, as cash or credit, by hitting a clear goal by a deadline.
      Giveaways
      Many people enter for one prize, and the ones who don't win are offered a deal.
      Decoy
      A cheap, stripped-back option draws people in, and many choose the fuller one beside it.
      Buy X Get Y Free
      Sell one thing and give more away with it, so the deal reads bigger than a discount.
      Pay Less Now or Pay More Later
      Pay a lower price today, or try it first and pay the full price later.
    2. Stage II · Get more cash

      Upsell

      Sells more to someone who has just said yes, while the decision to trust you is fresh.

      Classic
      The first purchase creates a need, and the next offer meets it.
      Menu
      Tell buyers what they don't need, then help them pick what they do.
      Anchor
      Show the premium option first, so the next one looks fair beside it.
      Rollover
      Credit what a customer already spent toward a bigger offer.
    3. Stage II · Get more cash

      Downsell

      Catches the people who decline, without simply cutting the price of the same thing.

      Payment plans
      The same offer, paid over time instead of all at once.
      Trial with penalty
      Start free, and pay if you don't do the agreed work.
      Feature downsell
      A lower price for less: fewer features, less support, or no guarantee.
    4. Stage III · Get the most cash

      Continuity

      Keeps payments coming every month, which is where a customer becomes most valuable.

      Bonus
      Something extra for joining the ongoing plan.
      Discount
      A better price for committing longer, given later or spread out.
      Waived fee
      A setup fee waived for a longer term, and charged if they leave early.
    Use with care

    Every play here works better when the buyer understands it. A trial that converts because people forget to cancel, or a fee hidden in small print, earns refunds, chargebacks and a bad name. If an offer only works on a confused customer, drop it.

    Community insights

    What readers take from it.

    Entry 01HourLife takeaway

    Your first customer should pay for your next one.

    The book's test is simple. Within 30 days, the gross profit from a new customer should be more than it cost to get them. Once that holds, growth is limited by how fast you can find buyers, not by how much cash you have in the bank.

    Entry 02HourLife takeaway

    A money model is a sequence of offers, not a single price.

    The same person might take an entry offer, add an upgrade, accept a smaller version of something they turned down, and stay on a monthly plan. Hormozi's point is that this order should be designed in advance rather than left to chance.

    Entry 03HourLife takeaway

    The first offer's job is to start the relationship, not to carry the profit.

    Attraction offers such as Win Your Money Back, Giveaways, the Decoy and Buy X Get Y Free lower the bar to a first purchase. They can run thin on their own because the offers that follow are meant to do the earning.

    Entry 04HourLife takeaway

    The easiest time to sell more is just after someone has said yes.

    In the Classic Upsell, the first purchase creates a new need and the next offer meets it. The buyer has already decided to trust you, so the second decision is smaller than the first one was.

    Entry 05HourLife takeaway

    A no to the price is often not a no to the result.

    Downsells catch the people who decline. A payment plan changes when they pay, a trial changes how much they risk, and a feature downsell changes what they get. Each one keeps a buyer who would otherwise walk away.

    Entry 06HourLife takeaway

    Take something out before you take money off.

    A feature downsell lowers the price by removing part of the offer, such as a guarantee or a level of service. The full offer keeps its value, and the buyer chooses the smaller thing knowingly instead of learning to wait for a discount.

    Entry 07HourLife takeaway

    What you show first changes how everything after it looks.

    The Anchor Upsell leads with a premium option so the standard one looks reasonable beside it. The Menu Upsell does the reverse kind of work: it tells buyers what they do not need, then helps them pick what they do, which builds trust.

    Entry 08HourLife takeaway

    Recurring payments are where a customer becomes most valuable.

    Continuity offers give people a reason to commit for longer: a bonus for joining, a discount that comes later, or a setup fee that is waived for a longer term and charged if they leave early. Small monthly amounts add up because they repeat.

    Entry 09HourLife takeaway

    Build the model one offer at a time, in order.

    The book suggests starting with an attraction offer, then adding an upsell, a downsell and a continuity offer. Every new offer is something your team has to deliver and your customers have to understand, so get each one working before you stack the next.

    Action steps

    Map it this week. Count it every month.

    Set up once

    this week
    01

    Work out what one customer costs you

    Add up last month's ad spend, sales commissions and outreach time, then divide by the number of new customers. Write that number down. It is the line your first 30 days have to clear.

    02

    Write your offers down in the order people meet them

    List everything you sell in the order a typical customer sees it. Label each one attraction, upsell, downsell or continuity. The empty labels show you what to build next.

    03

    Name the problem your first sale creates

    Ask what a customer needs right after they buy from you. Write the offer that solves it, and decide exactly when and how you will make it.

    04

    Build one offer for the people who say no

    Take your most common objection and write one answer to it: a payment plan, a trial, or a version without one feature. Do not simply cut the price of the same thing.

    05

    Run a 30-day payback check

    Put your own figures into the builder on this page. If the first 30 days do not cover what a customer costs, pick the single stage you will change first.

    Keep it up

    every sale, every month
    06

    Make the next offer every time

    For two weeks, present your upsell to every buyer in the same words, and tally how many say yes. A take rate you do not count is a guess.

    07

    Write down why each no was a no

    After every declined offer, note the reason in a word or two: price, timing, trust or fit. Each reason calls for a different downsell.

    08

    Check payback once a month

    On the first of the month, recalculate what a new customer cost and what they brought in within 30 days. Watch the gap between the two, not only total revenue.

    09

    Read your offers as your customer would

    Once a quarter, walk through your own sequence as a buyer. Keep every offer you would be glad to be made, and cut any that only works if the customer is confused.

    Know what you will offer after the first yes before you pay to find the next customer.
    HourLife note after Alex Hormozi

    Read the whole book

    $100M Money Models: How To Make Money by Alex Hormozi. This page is the short version; the book has the rest.

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    Frequently asked

    What is $100M Money Models: How To Make Money about?

    Alex Hormozi wrote this as the third book in the $100M series from his company Acquisition.com, after $100M Offers and $100M Leads. It argues that a business lives or dies on the order of the offers it makes, not on one product at one price. He calls that order a money model, and sets it a clear test: in the first 30 days, a new customer should bring in more gross profit than it cost to get them, so each customer...

    What are the key takeaways from $100M Money Models: How To Make Money?

    HourLife’s key takeaways include: Your first customer should pay for your next one. A money model is a sequence of offers, not a single price. The first offer's job is to start the relationship, not to carry the profit.

    Who should read $100M Money Models: How To Make Money?

    It's a strong pick for readers exploring Build a Career You're Proud Of, Marketing & Persuasion, and Sales & Negotiation. HourLife distills its core idea into key insights and practical actions worth trying.

    What's one thing I can do after reading $100M Money Models: How To Make Money?

    Work out what one customer costs you — Add up last month's ad spend, sales commissions and outreach time, then divide by the number of new customers. Write that number down. It is the line your first 30 days have to clear.

    How long does it take to read the $100M Money Models: How To Make Money summary?

    About five minutes. The HourLife summary distills $100M Money Models: How To Make Money into its core idea, 9 community insights, and 9 practical actions you can apply right away.

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